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I’ve applied Neural Style Transfer to Return To Castle Wolfstein
TLDR: It looks great but not playable. It’s aesthetically pleasing but screen is hard to read and you can miss some important details (e.g. bullet shoots or mission objectives) that hard to read due to the style is being applied. I’ve converted some torch models to the CoreML format and also trained mine own with…
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I’ve brought neural style transfer to the Q3A engine — and the results are wild.
Imagine Matisse, Picasso, and Van Gogh stepping into a 3D arena: the iconic shooter reborn as a surreal, living museum. Brushstrokes meet rocket jumps. Art meets chaos.
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Testing different models for real-time style transfer
Testing a Ghibli style model The image below was used as style target for training the model. My own custom Liquid Glass design model My friend the Chicken is helping testing different models and frameworks
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Choosing the Best AI Framework for Real-Time Apps
Ok… you’ve decided to build a real-time AI app. What framework do you choose for it? The answer is not trivial at all. Inference performance is matter more than you think for real-time solutions especially on mobile devices. The market is filled with various solutions which are not compatible with each other. When it comes…
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Neural Style Transfer: Challenges with Apple’s AI Ecosystem
Diving into Apple’s NPU, it’s a mess! The ANE is underused and can’t handle workloads solo, so it’s always relying on CPU/GPU. OpenCL’s gone, and conversions between models are glitchy. For AI to flourish here, Apple needs to open up, support standards, and get ANE properly utilized. Good luck, Apple!